City information

Taxation of LosVelozes

Marketplace
Wood93
Stone75
Ore7
Wool483
Food341
Cloth0
Tool0
Taler32506
Occupancy999
Capacity6500
Occupation Percentage15.4%

Recent days' taxes Page << 1 ... 381 382 383 384 385 ... 1123 >>
TimeCodeDescription
THU, 19.06.2008, 22:023Vollstaendige Versorgung von Marktplatz. (7,2,6,6,5)
THU, 19.06.2008, 22:022Versorgung Buerger: Anz=68/0 Baustellen=1 => Tuecher: 544 Nahrung: 4080
THU, 19.06.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,136,32,6,0)
THU, 19.06.2008, 22:021Versorgung Spiele: (2150) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151
THU, 19.05.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
THU, 19.05.2011, 20:001Versorgung Spiele: (3214) Aktiv=101 Inaktiv=8 Selbst=0 => Tuecher: 608 Werkzeug: 206
THU, 19.05.2011, 20:003Vollstaendige Versorgung von Marktplatz. (4,6,4,4,6)
THU, 19.05.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
THU, 19.05.2005, 22:371Versorgung Spiele: (1023) Aktiv=81 Inaktiv=0 => Tuecher: 423 Werkzeug: 141
THU, 19.05.2005, 22:377Versorgung Summe/Tag: (0,0,0,0,133,36,5,0)
THU, 19.05.2005, 22:373Vollstaendige Versorgung von Marktplatz. (6,5,3,7,5)
THU, 19.05.2005, 22:372Versorgung Buerger: Anz=80/7 Baustellen=0 => Tuecher: 640 Nahrung: 4000

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)