City information

Taxation of LosVelozes

Marketplace
Wood260
Stone394
Ore5
Wool376
Food364
Cloth0
Tool10
Taler32538
Occupancy1449
Capacity6500
Occupation Percentage22.3%

Recent days' taxes Page << 1 ... 48 49 50 51 52 ... 1123 >>
TimeCodeDescription
FRI, 10.04.2009, 22:047Versorgung Summe/Tag: (0,0,0,0,107,33,6,0)
FRI, 10.04.2009, 22:041Versorgung Spiele: (2445) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 490 Werkzeug: 175
FRI, 10.04.2009, 22:042Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
FRI, 10.04.2009, 22:043Vollstaendige Versorgung von Marktplatz. (5,4,2,7,5)
FRI, 10.05.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
FRI, 10.05.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
FRI, 10.05.2013, 20:003Vollstaendige Versorgung von Marktplatz. (10,6,2,3,3)
FRI, 10.05.2013, 20:001Versorgung Spiele: (3936) Aktiv=102 Inaktiv=10 Selbst=0 => Tuecher: 615 Werkzeug: 210
FRI, 10.06.2005, 22:432Versorgung Buerger: Anz=83/1 Baustellen=0 => Tuecher: 664 Nahrung: 4150
FRI, 10.06.2005, 22:431Versorgung Spiele: (1045) Aktiv=80 Inaktiv=0 Selbst=1 => Tuecher: 422 Werkzeug: 141
FRI, 10.06.2005, 22:433Vollstaendige Versorgung von Marktplatz. (6,1,14,5,0)
FRI, 10.06.2005, 22:437Versorgung Summe/Tag: (0,0,0,0,138,36,4,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)