City information

Taxation of CAMELOT

Marketplace
Wood105
Stone103
Ore88
Wool634
Food469
Cloth0
Tool0
Taler1135
Occupancy1399
Capacity2000
Occupation Percentage70%

Recent days' taxes Page << 1 ... 599 600 601 602 603 ... 1138 >>
TimeCodeDescription
SUN, 21.10.2007, 00:322Versorgung Buerger: Anz=33/0 Baustellen=0 => Tuecher: 264 Nahrung: 1650
SUN, 21.10.2007, 00:321Versorgung Spiele: (911) Aktiv=56 Inaktiv=0 Selbst=0 => Tuecher: 359 Werkzeug: 110
SUN, 21.10.2012, 21:001Versorgung Spiele: (2738) Aktiv=46 Inaktiv=20 Selbst=0 => Tuecher: 352 Werkzeug: 127
SUN, 21.10.2012, 21:007Versorgung Summe/Tag: (0,0,0,0,46,18,5,0)
SUN, 21.10.2012, 21:003Vollstaendige Versorgung von Marktplatz. (3,3,1,3,2)
SUN, 21.10.2012, 21:002Versorgung Buerger: Anz=23/0 Baustellen=1 => Tuecher: 184 Nahrung: 1380
SUN, 21.11.2010, 21:001Versorgung Spiele: (2039) Aktiv=40 Inaktiv=22 Selbst=1 => Tuecher: 283 Werkzeug: 108
SUN, 21.11.2010, 21:002Versorgung Buerger: Anz=28/0 Baustellen=1 => Tuecher: 224 Nahrung: 1680
SUN, 21.11.2010, 21:007Versorgung Summe/Tag: (0,0,0,0,56,17,3,0)
SUN, 21.11.2010, 21:003Vollstaendige Versorgung von Marktplatz. (3,1,0,4,4)
SUN, 21.12.2008, 22:001Versorgung Spiele: (1339) Aktiv=34 Inaktiv=25 Selbst=1 => Tuecher: 247 Werkzeug: 98
SUN, 21.12.2008, 22:003Vollstaendige Versorgung von Marktplatz. (2,1,4,2,1)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)