City information

Taxation of OldFolksTown

Marketplace
Wood0
Stone3000
Ore0
Wool0
Food0
Cloth0
Tool0
Taler0
Occupancy3000
Capacity3700
Occupation Percentage81.1%

Recent days' taxes Page << 1 ... 628 629 630 631 632 ... 1138 >>
TimeCodeDescription
SUN, 27.05.2007, 22:561Versorgung Spiele: (1761) Aktiv=55 Inaktiv=5 Selbst=6 => Tuecher: 310 Werkzeug: 105
SUN, 27.05.2007, 22:563Vollstaendige Versorgung von Marktplatz. (5,2,6,3,4)
SUN, 27.05.2012, 23:003Vollstaendige Versorgung von Marktplatz. (1,2,3,0,5)
SUN, 27.05.2012, 23:002Versorgung Buerger: Anz=32/0 Baustellen=0 => Tuecher: 256 Nahrung: 1600
SUN, 27.05.2012, 23:001Versorgung Spiele: (3588) Aktiv=52 Inaktiv=5 Selbst=1 => Tuecher: 256 Werkzeug: 94
SUN, 27.05.2012, 23:007Versorgung Summe/Tag: (0,0,0,0,53,17,3,0)
SUN, 27.06.2010, 23:003Vollstaendige Versorgung von Marktplatz. (4,3,4,1,4)
SUN, 27.06.2010, 23:001Versorgung Spiele: (2888) Aktiv=58 Inaktiv=5 Selbst=1 => Tuecher: 298 Werkzeug: 106
SUN, 27.06.2010, 23:007Versorgung Summe/Tag: (0,0,0,0,77,22,4,0)
SUN, 27.06.2010, 23:002Versorgung Buerger: Anz=46/0 Baustellen=0 => Tuecher: 368 Nahrung: 2300
SUN, 27.07.2008, 21:102Versorgung Buerger: Anz=49/0 Baustellen=0 => Tuecher: 392 Nahrung: 2450
SUN, 27.07.2008, 21:105C4-49-1 Backgammon

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)