City information

Taxation of Olymp

Marketplace
Wood619
Stone307
Ore233
Wool1557
Food165
Cloth0
Tool0
Taler14500
Occupancy2881
Capacity2900
Occupation Percentage99.3%

Recent days' taxes Page << 1 ... 643 644 645 646 647 ... 1445 >>
TimeCodeDescription
SUN, 04.06.2006, 22:152Versorgung Buerger: Anz=20/0 Baustellen=0 => Tuecher: 160 Nahrung: 1000
SUN, 04.06.2006, 22:157Versorgung Summe/Tag: (0,0,0,0,33,12,2,0)
SUN, 04.06.2006, 22:153Vollstaendige Versorgung von Marktplatz. (0,2,1,2,2)
SUN, 04.06.2023, 05:004Versorgung ueber Lager abgewickelt.
SUN, 04.06.2023, 05:001Versorgung Spiele: (7049) Aktiv=38 Inaktiv=7 Selbst=0 => Tuecher: 0 Werkzeug: 0
SUN, 04.06.2023, 05:002Versorgung Buerger: Anz=29/0 Baustellen=1 => Tuecher: 0 Nahrung: 725
SUN, 04.06.2023, 05:007Versorgung Summe/Tag: (0,0,0,0,25,0,0,0)
SUN, 04.07.2010, 22:017Versorgung Summe/Tag: (0,0,0,0,50,17,3,0)
SUN, 04.07.2010, 22:012Versorgung Buerger: Anz=30/0 Baustellen=0 => Tuecher: 240 Nahrung: 1500
SUN, 04.07.2010, 22:013Vollstaendige Versorgung von Marktplatz. (1,2,1,3,4)
SUN, 04.07.2010, 22:011Versorgung Spiele: (2332) Aktiv=41 Inaktiv=5 Selbst=0 => Tuecher: 284 Werkzeug: 92
SUN, 04.08.2013, 05:001Versorgung Spiele: (3458) Aktiv=34 Inaktiv=12 Selbst=0 => Tuecher: 268 Werkzeug: 92

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)