City information

Taxation of LosVelozes

Marketplace
Wood183
Stone105
Ore0
Wool993
Food581
Cloth0
Tool10
Taler32569
Occupancy1912
Capacity6500
Occupation Percentage29.4%

Recent days' taxes Page << 1 ... 676 677 678 679 680 ... 1123 >>
TimeCodeDescription
SAT, 24.03.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
SAT, 24.03.2007, 23:413Vollstaendige Versorgung von Marktplatz. (6,3,2,8,6)
SAT, 24.03.2007, 23:417Versorgung Summe/Tag: (0,0,0,0,120,37,5,0)
SAT, 24.03.2007, 23:412Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
SAT, 24.03.2007, 23:411Versorgung Spiele: (1697) Aktiv=95 Inaktiv=0 Selbst=1 => Tuecher: 524 Werkzeug: 171
SAT, 24.02.2007, 23:322Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
SAT, 24.02.2007, 23:321Versorgung Spiele: (1669) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179
SAT, 24.02.2007, 23:323Vollstaendige Versorgung von Marktplatz. (4,9,7,3,3)
SAT, 24.02.2007, 23:327Versorgung Summe/Tag: (0,0,0,0,119,37,6,0)
SAT, 24.01.2009, 22:003Vollstaendige Versorgung von Marktplatz. (2,4,5,7,6)
SAT, 24.01.2009, 22:002Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
SAT, 24.01.2009, 22:007Versorgung Summe/Tag: (0,0,0,0,114,34,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)