City information

Taxation of LosVelozes

Marketplace
Wood0
Stone0
Ore2
Wool11
Food14
Cloth0
Tool0
Taler32630
Occupancy27
Capacity6500
Occupation Percentage.4%

Recent days' taxes Page << 1 ... 682 683 684 685 686 ... 1123 >>
TimeCodeDescription
THU, 08.10.2020, 20:001Versorgung Spiele: (6644) Aktiv=111 Inaktiv=7 Selbst=0 => Tuecher: 0 Werkzeug: 0
THU, 08.10.2020, 20:003Vollstaendige Versorgung von Marktplatz. (0,1,1,2,1)
THU, 08.10.2020, 20:002Versorgung Buerger: Anz=60/0 Baustellen=1 => Tuecher: 0 Nahrung: 1500
THU, 08.11.2007, 21:591Versorgung Spiele: (1926) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 517 Werkzeug: 172
THU, 08.11.2007, 21:592Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
THU, 08.11.2007, 21:597Versorgung Summe/Tag: (0,0,0,0,108,34,6,0)
THU, 08.11.2007, 21:593Vollstaendige Versorgung von Marktplatz. (6,6,6,1,5)
THU, 08.11.2012, 20:003Vollstaendige Versorgung von Marktplatz. (4,5,5,3,7)
THU, 08.11.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
THU, 08.11.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
THU, 08.11.2012, 20:001Versorgung Spiele: (3753) Aktiv=101 Inaktiv=12 Selbst=0 => Tuecher: 605 Werkzeug: 209
THU, 08.12.2005, 23:252Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)