City information

Taxation of Alkatraz

Marketplace
Wood13
Stone21
Ore21
Wool27
Food36
Cloth0
Tool0
Taler140
Occupancy118
Capacity4200
Occupation Percentage2.8%

Recent days' taxes Page << 1 ... 733 734 735 736 737 ... 1297 >>
TimeCodeDescription
SUN, 30.04.2006, 22:077Versorgung Summe/Tag: (0,0,0,0,39,15,3,0)
SUN, 30.04.2023, 22:002Versorgung Buerger: Anz=42/0 Baustellen=1 => Tuecher: 0 Nahrung: 1050
SUN, 30.04.2023, 22:007Versorgung Summe/Tag: (0,0,0,0,35,0,0,0)
SUN, 30.04.2023, 22:003Vollstaendige Versorgung von Marktplatz. (0,1,1,1,0)
SUN, 30.04.2023, 22:001Versorgung Spiele: (7578) Aktiv=72 Inaktiv=5 Selbst=0 => Tuecher: 0 Werkzeug: 0
SUN, 30.05.2010, 22:012Versorgung Buerger: Anz=31/0 Baustellen=1 => Tuecher: 248 Nahrung: 1860
SUN, 30.05.2010, 22:011Versorgung Spiele: (2860) Aktiv=22 Inaktiv=39 Selbst=1 => Tuecher: 169 Werkzeug: 91
SUN, 30.05.2010, 22:013Vollstaendige Versorgung von Marktplatz. (4,0,4,2,1)
SUN, 30.05.2010, 22:017Versorgung Summe/Tag: (0,0,0,0,62,14,3,0)
SUN, 30.06.2013, 22:002Versorgung Buerger: Anz=21/1 Baustellen=0 => Tuecher: 168 Nahrung: 1050
SUN, 30.06.2013, 22:001Versorgung Spiele: (3987) Aktiv=1 Inaktiv=59 Selbst=0 => Tuecher: 10 Werkzeug: 62
SUN, 30.06.2013, 22:007Versorgung Summe/Tag: (0,0,0,0,35,6,2,20)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)