City information

Taxation of LosVelozes

Marketplace
Wood191
Stone71
Ore1373
Wool383
Food141
Cloth0
Tool0
Taler32514
Occupancy2159
Capacity6500
Occupation Percentage33.2%

Recent days' taxes Page << 1 ... 836 837 838 839 840 ... 1123 >>
TimeCodeDescription
TUE, 07.06.2005, 22:421Versorgung Spiele: (1042) Aktiv=81 Inaktiv=0 Selbst=1 => Tuecher: 429 Werkzeug: 143
TUE, 07.06.2005, 22:422Versorgung Buerger: Anz=84/1 Baustellen=0 => Tuecher: 672 Nahrung: 4200
TUE, 07.06.2005, 22:427Versorgung Summe/Tag: (0,0,0,0,140,37,5,0)
TUE, 07.06.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
TUE, 07.06.2011, 20:001Versorgung Spiele: (3233) Aktiv=101 Inaktiv=8 Selbst=0 => Tuecher: 608 Werkzeug: 206
TUE, 07.06.2011, 20:003Vollstaendige Versorgung von Marktplatz. (7,4,5,4,4)
TUE, 07.06.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
TUE, 07.07.2009, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
TUE, 07.07.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,107,34,5,0)
TUE, 07.07.2009, 22:033Vollstaendige Versorgung von Marktplatz. (8,4,2,6,3)
TUE, 07.07.2009, 22:031Versorgung Spiele: (2533) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
TUE, 07.08.2007, 00:163Vollstaendige Versorgung von Marktplatz. (5,4,4,4,9)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)