City information

Taxation of LosVelozes

Marketplace
Wood159
Stone117
Ore26
Wool895
Food620
Cloth0
Tool60
Taler32576
Occupancy2117
Capacity6500
Occupation Percentage32.6%

Recent days' taxes Page << 1 ... 838 839 840 841 842 ... 1123 >>
TimeCodeDescription
MON, 24.03.2014, 20:001Versorgung Spiele: (4254) Aktiv=98 Inaktiv=8 Selbst=0 => Tuecher: 587 Werkzeug: 199
MON, 24.03.2008, 22:092Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
MON, 24.03.2008, 22:093Vollstaendige Versorgung von Marktplatz. (3,7,4,4,3)
MON, 24.03.2008, 22:091Versorgung Spiele: (2063) Aktiv=77 Inaktiv=18 Selbst=0 => Tuecher: 371 Werkzeug: 144
MON, 24.03.2008, 22:097Versorgung Summe/Tag: (0,0,0,0,103,29,5,0)
MON, 24.02.2014, 20:013Vollstaendige Versorgung von Marktplatz. (3,5,6,4,5)
MON, 24.02.2014, 20:012Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
MON, 24.02.2014, 20:011Versorgung Spiele: (4226) Aktiv=98 Inaktiv=8 Selbst=0 => Tuecher: 587 Werkzeug: 199
MON, 24.02.2014, 20:017Versorgung Summe/Tag: (0,0,0,0,92,35,7,0)
MON, 24.01.2011, 22:102Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
MON, 24.01.2011, 22:103Vollstaendige Versorgung von Marktplatz. (7,2,3,8,4)
MON, 24.01.2011, 22:107Versorgung Summe/Tag: (0,0,0,0,103,36,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)