City information

Taxation of LosVelozes

Marketplace
Wood159
Stone117
Ore26
Wool895
Food620
Cloth0
Tool60
Taler32576
Occupancy2117
Capacity6500
Occupation Percentage32.6%

Recent days' taxes Page << 1 ... 839 840 841 842 843 ... 1123 >>
TimeCodeDescription
TUE, 08.01.2008, 22:083Vollstaendige Versorgung von Marktplatz. (6,4,5,5,1)
TUE, 08.01.2008, 22:082Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
TUE, 08.01.2008, 22:087Versorgung Summe/Tag: (0,0,0,0,106,29,5,0)
TUE, 08.01.2013, 20:003Vollstaendige Versorgung von Marktplatz. (2,3,7,4,8)
TUE, 08.01.2013, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
TUE, 08.01.2013, 20:001Versorgung Spiele: (3814) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
TUE, 08.01.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,98,36,7,0)
TUE, 08.02.2011, 22:047Versorgung Summe/Tag: (0,0,0,0,103,36,7,0)
TUE, 08.02.2011, 22:041Versorgung Spiele: (3114) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 581 Werkzeug: 200
TUE, 08.02.2011, 22:043Vollstaendige Versorgung von Marktplatz. (5,4,6,5,4)
TUE, 08.02.2011, 22:042Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
TUE, 08.04.2008, 22:137Versorgung Summe/Tag: (0,0,0,0,124,30,5,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)