City information

Taxation of LosVelozes

Marketplace
Wood290
Stone438
Ore9
Wool274
Food296
Cloth0
Tool0
Taler32500
Occupancy1307
Capacity6500
Occupation Percentage20.1%

Recent days' taxes Page << 1 ... 909 910 911 912 913 ... 1123 >>
TimeCodeDescription
MON, 10.10.2011, 20:003Vollstaendige Versorgung von Marktplatz. (7,4,3,5,5)
MON, 10.10.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
MON, 10.10.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
MON, 10.10.2005, 23:131Versorgung Spiele: (1167) Aktiv=75 Inaktiv=8 Selbst=0 => Tuecher: 390 Werkzeug: 139
MON, 10.10.2005, 23:132Versorgung Buerger: Anz=72/0 Baustellen=1 => Tuecher: 576 Nahrung: 4320
MON, 10.10.2005, 23:133Vollstaendige Versorgung von Marktplatz. (7,4,4,6,5)
MON, 10.10.2005, 23:137Versorgung Summe/Tag: (0,0,0,0,144,32,5,0)
MON, 10.09.2012, 20:001Versorgung Spiele: (3694) Aktiv=105 Inaktiv=8 Selbst=0 => Tuecher: 645 Werkzeug: 217
MON, 10.09.2012, 20:003Vollstaendige Versorgung von Marktplatz. (4,3,6,6,5)
MON, 10.09.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
MON, 10.09.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,38,7,0)
MON, 10.09.2007, 00:201Versorgung Spiele: (1866) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 553 Werkzeug: 181

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)