City information

Taxation of LosVelozes

Marketplace
Wood56
Stone31
Ore0
Wool104
Food32
Cloth0
Tool20
Taler32625
Occupancy323
Capacity6500
Occupation Percentage5%

Recent days' taxes Page << 1 ... 996 997 998 999 1000 ... 1123 >>
TimeCodeDescription
WED, 07.10.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,113,34,6,0)
WED, 07.10.2009, 22:022Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
WED, 07.10.2009, 22:023Vollstaendige Versorgung von Marktplatz. (5,3,1,6,9)
WED, 07.10.2020, 20:001Versorgung Spiele: (6643) Aktiv=111 Inaktiv=7 Selbst=0 => Tuecher: 0 Werkzeug: 0
WED, 07.10.2020, 20:002Versorgung Buerger: Anz=60/0 Baustellen=1 => Tuecher: 0 Nahrung: 1500
WED, 07.10.2020, 20:003Vollstaendige Versorgung von Marktplatz. (1,0,2,1,1)
WED, 07.10.2020, 20:007Versorgung Summe/Tag: (0,0,0,0,50,0,0,0)
WED, 07.11.2007, 21:581Versorgung Spiele: (1925) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 517 Werkzeug: 172
WED, 07.11.2007, 21:582Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
WED, 07.11.2007, 21:583Vollstaendige Versorgung von Marktplatz. (7,5,2,5,5)
WED, 07.11.2007, 21:587Versorgung Summe/Tag: (0,0,0,0,108,34,6,0)
WED, 07.11.2012, 20:001Versorgung Spiele: (3752) Aktiv=101 Inaktiv=12 Selbst=0 => Tuecher: 605 Werkzeug: 209

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)