City information
Taxation of Kirschblütental
|
Marketplace
|
| Wood | 171 |
| Stone | 230 |
| Ore | 65 |
| Wool | 1216 |
| Food | 818 |
| Cloth | 0 |
| Tool | 0 |
| Taler | 1780 |
| |
| Occupancy | 2500 |
| Capacity | 2500 |
| Occupation Percentage | 100% |
|
Recent days' taxes
Page << 1 ... 34 35 36 37 38 ... 1127 >>
|
| Time | Code | Description |
| WED, 04.05.2011, 21:00 | 1 | Versorgung Spiele: (3080) Aktiv=34 Inaktiv=2 Selbst=0 => Tuecher: 247 Werkzeug: 77 |
| SAT, 07.05.2011, 21:00 | 1 | Versorgung Spiele: (3083) Aktiv=34 Inaktiv=2 Selbst=0 => Tuecher: 247 Werkzeug: 77 |
| THU, 04.09.2008, 22:02 | 1 | Versorgung Spiele: (2108) Aktiv=30 Inaktiv=2 Selbst=0 => Tuecher: 222 Werkzeug: 69 |
| SUN, 12.03.2006, 21:55 | 1 | Versorgung Spiele: (1201) Aktiv=15 Inaktiv=0 Selbst=0 => Tuecher: 135 Werkzeug: 41 |
| SUN, 08.05.2011, 21:01 | 1 | Versorgung Spiele: (3084) Aktiv=34 Inaktiv=2 Selbst=0 => Tuecher: 247 Werkzeug: 77 |
| MON, 09.05.2011, 21:00 | 1 | Versorgung Spiele: (3085) Aktiv=34 Inaktiv=2 Selbst=0 => Tuecher: 247 Werkzeug: 77 |
| THU, 05.05.2011, 21:01 | 1 | Versorgung Spiele: (3081) Aktiv=34 Inaktiv=2 Selbst=0 => Tuecher: 247 Werkzeug: 77 |
| FRI, 06.05.2011, 21:00 | 1 | Versorgung Spiele: (3082) Aktiv=34 Inaktiv=2 Selbst=0 => Tuecher: 247 Werkzeug: 77 |
| FRI, 05.09.2008, 22:03 | 1 | Versorgung Spiele: (2109) Aktiv=30 Inaktiv=2 Selbst=0 => Tuecher: 222 Werkzeug: 69 |
| SAT, 14.05.2011, 21:01 | 1 | Versorgung Spiele: (3090) Aktiv=34 Inaktiv=2 Selbst=0 => Tuecher: 247 Werkzeug: 77 |
| THU, 12.05.2011, 21:00 | 1 | Versorgung Spiele: (3088) Aktiv=34 Inaktiv=2 Selbst=0 => Tuecher: 247 Werkzeug: 77 |
| TUE, 02.09.2008, 22:02 | 1 | Versorgung Spiele: (2106) Aktiv=30 Inaktiv=2 Selbst=0 => Tuecher: 222 Werkzeug: 69 |
Different codes correspond to the following information:
| Code |
Content |
| 1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
| 2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
| 3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
| 4 |
Taxation paid from warehouses, no bonus |
| 5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
| 6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
| 7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |