City information

Taxation of BEINFeld

Marketplace
Wood252
Stone444
Ore236
Wool648
Food420
Cloth0
Tool0
Taler10000
Occupancy2000
Capacity2000
Occupation Percentage100%

Recent days' taxes Page << 1 ... 385 386 387 388 389 ... 1150 >>
TimeCodeDescription
TUE, 29.08.2006, 21:322Versorgung Buerger: Anz=30/0 Baustellen=1 => Tuecher: 240 Nahrung: 1800
SUN, 12.07.2009, 21:002Versorgung Buerger: Anz=27/0 Baustellen=0 => Tuecher: 216 Nahrung: 1350
SAT, 25.07.2009, 21:012Versorgung Buerger: Anz=27/0 Baustellen=0 => Tuecher: 216 Nahrung: 1350
THU, 23.07.2009, 21:002Versorgung Buerger: Anz=27/0 Baustellen=0 => Tuecher: 216 Nahrung: 1350
FRI, 24.07.2009, 21:002Versorgung Buerger: Anz=27/0 Baustellen=0 => Tuecher: 216 Nahrung: 1350
WED, 22.07.2009, 21:002Versorgung Buerger: Anz=27/0 Baustellen=0 => Tuecher: 216 Nahrung: 1350
SAT, 26.08.2006, 00:322Versorgung Buerger: Anz=30/0 Baustellen=1 => Tuecher: 240 Nahrung: 1800
SAT, 18.07.2009, 21:002Versorgung Buerger: Anz=27/0 Baustellen=0 => Tuecher: 216 Nahrung: 1350
SUN, 19.07.2009, 21:002Versorgung Buerger: Anz=27/0 Baustellen=0 => Tuecher: 216 Nahrung: 1350
MON, 20.07.2009, 21:002Versorgung Buerger: Anz=27/0 Baustellen=0 => Tuecher: 216 Nahrung: 1350
TUE, 21.07.2009, 21:002Versorgung Buerger: Anz=27/0 Baustellen=0 => Tuecher: 216 Nahrung: 1350
SUN, 27.08.2006, 21:332Versorgung Buerger: Anz=30/0 Baustellen=1 => Tuecher: 240 Nahrung: 1800

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)