City information

Taxation of NewIsland

Marketplace
Wood345
Stone404
Ore360
Wool779
Food512
Cloth0
Tool0
Taler2481
Occupancy2400
Capacity2400
Occupation Percentage100%

Recent days' taxes Page << 1 ... 448 449 450 451 452 ... 1246 >>
TimeCodeDescription
THU, 29.05.2014, 05:002Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
SUN, 05.06.2005, 22:412Versorgung Buerger: Anz=30/0 Baustellen=0 => Tuecher: 240 Nahrung: 1500
SAT, 31.05.2014, 05:002Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
MON, 05.03.2007, 23:382Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
MON, 25.06.2007, 00:012Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
SUN, 24.06.2007, 00:002Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
WED, 28.05.2014, 05:002Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
MON, 18.06.2007, 23:592Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
WED, 20.06.2007, 00:002Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
TUE, 03.06.2014, 05:002Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
MON, 02.06.2014, 05:002Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
SAT, 04.06.2005, 22:402Versorgung Buerger: Anz=30/0 Baustellen=0 => Tuecher: 240 Nahrung: 1500

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)