City information

Taxation of Schlaraffenland

Marketplace
Wood44
Stone11
Ore6
Wool123
Food46
Cloth0
Tool0
Taler1835
Occupancy230
Capacity1800
Occupation Percentage12.8%

Recent days' taxes Page << 1 ... 500 501 502 503 504 ... 962 >>
TimeCodeDescription
TUE, 20.07.2010, 22:032Versorgung Buerger: Anz=19/0 Baustellen=1 => Tuecher: 152 Nahrung: 1140
SAT, 27.11.2010, 22:012Versorgung Buerger: Anz=18/0 Baustellen=1 => Tuecher: 144 Nahrung: 1080
SAT, 17.07.2010, 22:002Versorgung Buerger: Anz=19/0 Baustellen=1 => Tuecher: 152 Nahrung: 1140
THU, 30.04.2009, 22:062Versorgung Buerger: Anz=18/0 Baustellen=0 => Tuecher: 144 Nahrung: 900
FRI, 03.07.2009, 22:072Versorgung Buerger: Anz=17/0 Baustellen=1 => Tuecher: 136 Nahrung: 1020
SUN, 18.07.2010, 22:002Versorgung Buerger: Anz=19/0 Baustellen=1 => Tuecher: 152 Nahrung: 1140
SUN, 28.11.2010, 22:002Versorgung Buerger: Anz=18/0 Baustellen=1 => Tuecher: 144 Nahrung: 1080
MON, 19.07.2010, 22:022Versorgung Buerger: Anz=19/0 Baustellen=1 => Tuecher: 152 Nahrung: 1140
FRI, 04.04.2008, 21:122Versorgung Buerger: Anz=16/0 Baustellen=1 => Tuecher: 128 Nahrung: 960
SUN, 31.12.2023, 03:002Versorgung Buerger: Anz=18/0 Baustellen=1 => Tuecher: 0 Nahrung: 450
SUN, 19.04.2009, 09:152Versorgung Buerger: Anz=18/0 Baustellen=0 => Tuecher: 144 Nahrung: 900
WED, 07.06.2023, 03:002Versorgung Buerger: Anz=18/0 Baustellen=1 => Tuecher: 0 Nahrung: 450

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)