City information
Taxation of Emerald.City
Marketplace
|
Wood | 220 |
Stone | 10 |
Ore | 31 |
Wool | 129 |
Food | 32 |
Cloth | 0 |
Tool | 0 |
Taler | 393 |
| |
Occupancy | 422 |
Capacity | 6600 |
Occupation Percentage | 6.4% |
Recent days' taxes
Page << 1 ... 5 6 7 8 9 ... 1125 >>
|
Time | Code | Description |
SAT, 05.02.2011, 10:00 | 1 | Versorgung Spiele: (3111) Aktiv=62 Inaktiv=1 Selbst=0 => Tuecher: 383 Werkzeug: 122 |
THU, 03.02.2011, 10:00 | 1 | Versorgung Spiele: (3109) Aktiv=62 Inaktiv=1 Selbst=0 => Tuecher: 383 Werkzeug: 122 |
THU, 06.04.2006, 02:00 | 1 | Versorgung Spiele: (1345) Aktiv=49 Inaktiv=0 Selbst=0 => Tuecher: 274 Werkzeug: 89 |
SUN, 30.01.2011, 10:00 | 1 | Versorgung Spiele: (3105) Aktiv=62 Inaktiv=1 Selbst=0 => Tuecher: 383 Werkzeug: 122 |
MON, 31.01.2011, 10:00 | 1 | Versorgung Spiele: (3106) Aktiv=62 Inaktiv=1 Selbst=0 => Tuecher: 383 Werkzeug: 122 |
TUE, 01.02.2011, 10:00 | 1 | Versorgung Spiele: (3107) Aktiv=62 Inaktiv=1 Selbst=0 => Tuecher: 383 Werkzeug: 122 |
WED, 02.02.2011, 10:00 | 1 | Versorgung Spiele: (3108) Aktiv=62 Inaktiv=1 Selbst=0 => Tuecher: 383 Werkzeug: 122 |
FRI, 07.04.2006, 02:00 | 1 | Versorgung Spiele: (1346) Aktiv=49 Inaktiv=0 Selbst=0 => Tuecher: 274 Werkzeug: 89 |
WED, 23.02.2011, 10:00 | 1 | Versorgung Spiele: (3129) Aktiv=62 Inaktiv=1 Selbst=0 => Tuecher: 380 Werkzeug: 122 |
SUN, 07.11.2010, 10:00 | 1 | Versorgung Spiele: (3021) Aktiv=64 Inaktiv=1 Selbst=0 => Tuecher: 373 Werkzeug: 122 |
MON, 08.11.2010, 10:00 | 1 | Versorgung Spiele: (3022) Aktiv=64 Inaktiv=1 Selbst=0 => Tuecher: 373 Werkzeug: 122 |
SAT, 06.11.2010, 10:00 | 1 | Versorgung Spiele: (3020) Aktiv=64 Inaktiv=1 Selbst=0 => Tuecher: 373 Werkzeug: 122 |
Different codes correspond to the following information:
Code |
Content |
1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
4 |
Taxation paid from warehouses, no bonus |
5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |