City information

Taxation of MagicTown

Marketplace
Wood573
Stone475
Ore390
Wool858
Food0
Cloth0
Tool0
Taler14
Occupancy2296
Capacity2300
Occupation Percentage99.8%

Recent days' taxes Page << 1 ... 690 691 692 693 694 ... 2584 >>
TimeCodeDescription
WED, 17.07.2013, 20:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
SUN, 30.10.2011, 20:002Versorgung Buerger: Anz=36/0 Baustellen=1 => Tuecher: 288 Nahrung: 2160
SAT, 20.07.2013, 20:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
WED, 26.03.2008, 20:102Versorgung Buerger: Anz=28/2 Baustellen=0 => Tuecher: 224 Nahrung: 1400
FRI, 28.10.2011, 20:002Versorgung Buerger: Anz=36/0 Baustellen=1 => Tuecher: 288 Nahrung: 2160
FRI, 19.07.2013, 20:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
TUE, 25.03.2008, 20:092Versorgung Buerger: Anz=28/2 Baustellen=0 => Tuecher: 224 Nahrung: 1400
SAT, 13.07.2013, 20:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
TUE, 01.11.2011, 20:002Versorgung Buerger: Anz=36/0 Baustellen=1 => Tuecher: 288 Nahrung: 2160
SUN, 21.10.2007, 22:322Versorgung Buerger: Anz=31/3 Baustellen=0 => Tuecher: 248 Nahrung: 1550
FRI, 12.07.2013, 20:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
TUE, 16.07.2013, 20:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)