City information
Taxation of IsleOfJoy
|
Marketplace
|
| Wood | 402 |
| Stone | 385 |
| Ore | 110 |
| Wool | 392 |
| Food | 311 |
| Cloth | 0 |
| Tool | 0 |
| Taler | 65 |
| |
| Occupancy | 1600 |
| Capacity | 1600 |
| Occupation Percentage | 100% |
|
Recent days' taxes
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| Time | Code | Description |
| WED, 11.07.2012, 05:01 | 1 | Versorgung Spiele: (2503) Aktiv=35 Inaktiv=6 Selbst=0 => Tuecher: 263 Werkzeug: 87 |
| THU, 12.07.2012, 05:01 | 1 | Versorgung Spiele: (2504) Aktiv=35 Inaktiv=6 Selbst=0 => Tuecher: 263 Werkzeug: 87 |
| FRI, 13.07.2012, 05:01 | 1 | Versorgung Spiele: (2505) Aktiv=35 Inaktiv=6 Selbst=0 => Tuecher: 263 Werkzeug: 87 |
| SAT, 14.07.2012, 05:00 | 1 | Versorgung Spiele: (2506) Aktiv=35 Inaktiv=6 Selbst=0 => Tuecher: 263 Werkzeug: 87 |
| SUN, 15.07.2012, 05:00 | 1 | Versorgung Spiele: (2507) Aktiv=35 Inaktiv=6 Selbst=0 => Tuecher: 263 Werkzeug: 87 |
| MON, 16.07.2012, 05:01 | 1 | Versorgung Spiele: (2508) Aktiv=35 Inaktiv=6 Selbst=0 => Tuecher: 263 Werkzeug: 87 |
| TUE, 17.07.2012, 05:01 | 1 | Versorgung Spiele: (2509) Aktiv=35 Inaktiv=6 Selbst=0 => Tuecher: 263 Werkzeug: 87 |
| FRI, 12.05.2006, 22:09 | 1 | Versorgung Spiele: (251) Aktiv=28 Inaktiv=0 Selbst=0 => Tuecher: 196 Werkzeug: 60 |
| WED, 18.07.2012, 05:01 | 1 | Versorgung Spiele: (2510) Aktiv=35 Inaktiv=6 Selbst=0 => Tuecher: 263 Werkzeug: 87 |
| THU, 19.07.2012, 05:01 | 1 | Versorgung Spiele: (2511) Aktiv=35 Inaktiv=6 Selbst=0 => Tuecher: 263 Werkzeug: 87 |
| FRI, 20.07.2012, 05:01 | 1 | Versorgung Spiele: (2512) Aktiv=35 Inaktiv=6 Selbst=0 => Tuecher: 263 Werkzeug: 87 |
| SAT, 21.07.2012, 05:00 | 1 | Versorgung Spiele: (2513) Aktiv=35 Inaktiv=6 Selbst=0 => Tuecher: 263 Werkzeug: 87 |
Different codes correspond to the following information:
| Code |
Content |
| 1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
| 2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
| 3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
| 4 |
Taxation paid from warehouses, no bonus |
| 5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
| 6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
| 7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |