City information

Taxation of Stonehenge

Marketplace
Wood0
Stone0
Ore0
Wool17
Food303
Cloth0
Tool0
Taler0
Occupancy320
Capacity1600
Occupation Percentage20%

Recent days' taxes Page << 1 ... 7 8 10 11 ... 1870 >>
TimeCodeDescription
SAT, 23.07.2005, 22:512Versorgung Buerger: Anz=13/0 Baustellen=1 => Tuecher: 104 Nahrung: 780
SAT, 09.07.2005, 22:482Versorgung Buerger: Anz=13/0 Baustellen=1 => Tuecher: 104 Nahrung: 780
THU, 07.07.2005, 22:482Versorgung Buerger: Anz=13/0 Baustellen=1 => Tuecher: 104 Nahrung: 780
FRI, 08.07.2005, 22:482Versorgung Buerger: Anz=13/0 Baustellen=1 => Tuecher: 104 Nahrung: 780
SUN, 04.09.2005, 23:012Versorgung Buerger: Anz=14/0 Baustellen=0 => Tuecher: 112 Nahrung: 700
SAT, 10.09.2005, 23:032Versorgung Buerger: Anz=14/0 Baustellen=0 => Tuecher: 112 Nahrung: 700
FRI, 09.09.2005, 23:032Versorgung Buerger: Anz=14/0 Baustellen=0 => Tuecher: 112 Nahrung: 700
SAT, 03.09.2005, 23:012Versorgung Buerger: Anz=14/0 Baustellen=0 => Tuecher: 112 Nahrung: 700
FRI, 02.09.2005, 23:012Versorgung Buerger: Anz=14/0 Baustellen=0 => Tuecher: 112 Nahrung: 700
TUE, 06.09.2005, 23:022Versorgung Buerger: Anz=14/0 Baustellen=0 => Tuecher: 112 Nahrung: 700
MON, 05.09.2005, 23:022Versorgung Buerger: Anz=14/0 Baustellen=0 => Tuecher: 112 Nahrung: 700
THU, 08.09.2005, 23:022Versorgung Buerger: Anz=14/0 Baustellen=0 => Tuecher: 112 Nahrung: 700

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)