City information

Taxation of LosVelozes

Marketplace
Wood95
Stone489
Ore14
Wool163
Food357
Cloth0
Tool10
Taler32544
Occupancy1168
Capacity6500
Occupation Percentage18%

Recent days' taxes Page << 1 ... 1072 1073 1074 1075 1076 ... 1123 >>
TimeCodeDescription
SUN, 09.10.2005, 23:122Versorgung Buerger: Anz=72/0 Baustellen=1 => Tuecher: 576 Nahrung: 4320
SUN, 09.10.2005, 23:123Vollstaendige Versorgung von Marktplatz. (6,6,4,5,5)
SUN, 09.10.2005, 23:127Versorgung Summe/Tag: (0,0,0,0,144,33,4,0)
SAT, 08.10.2005, 23:101Versorgung Spiele: (1165) Aktiv=74 Inaktiv=8 Selbst=0 => Tuecher: 383 Werkzeug: 137
SAT, 08.10.2005, 23:102Versorgung Buerger: Anz=72/0 Baustellen=1 => Tuecher: 576 Nahrung: 4320
SAT, 08.10.2005, 23:103Vollstaendige Versorgung von Marktplatz. (6,7,6,4,3)
SAT, 08.10.2005, 23:107Versorgung Summe/Tag: (0,0,0,0,144,32,4,0)
FRI, 07.10.2005, 23:111Versorgung Spiele: (1164) Aktiv=74 Inaktiv=8 Selbst=0 => Tuecher: 383 Werkzeug: 137
FRI, 07.10.2005, 23:112Versorgung Buerger: Anz=73/0 Baustellen=1 => Tuecher: 584 Nahrung: 4380
FRI, 07.10.2005, 23:114Versorgung ueber Lager abgewickelt.
FRI, 07.10.2005, 23:117Versorgung Summe/Tag: (0,0,0,0,146,32,4,0)
THU, 06.10.2005, 23:111Versorgung Spiele: (1163) Aktiv=74 Inaktiv=8 Selbst=0 => Tuecher: 383 Werkzeug: 137

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)