City information
Taxation of Saarluxia
Marketplace
|
Wood | 600 |
Stone | 0 |
Ore | 400 |
Wool | 0 |
Food | 0 |
Cloth | 0 |
Tool | 0 |
Taler | 0 |
| |
Occupancy | 1000 |
Capacity | 1700 |
Occupation Percentage | 58.8% |
Recent days' taxes
Page << 1 ... 10 11 12 13 14 ... 1500 >>
|
Time | Code | Description |
MON, 20.07.2009, 23:00 | 1 | Versorgung Spiele: (1614) Aktiv=29 Inaktiv=1 Selbst=0 => Tuecher: 194 Werkzeug: 59 |
MON, 04.11.2013, 06:00 | 1 | Versorgung Spiele: (3182) Aktiv=25 Inaktiv=17 Selbst=0 => Tuecher: 175 Werkzeug: 72 |
TUE, 18.04.2006, 23:03 | 1 | Versorgung Spiele: (425) Aktiv=18 Inaktiv=0 Selbst=5 => Tuecher: 123 Werkzeug: 38 |
SUN, 03.11.2013, 06:01 | 1 | Versorgung Spiele: (3181) Aktiv=25 Inaktiv=17 Selbst=0 => Tuecher: 175 Werkzeug: 72 |
TUE, 05.11.2013, 06:00 | 1 | Versorgung Spiele: (3183) Aktiv=25 Inaktiv=17 Selbst=0 => Tuecher: 175 Werkzeug: 72 |
WED, 23.05.2007, 00:56 | 1 | Versorgung Spiele: (824) Aktiv=26 Inaktiv=0 Selbst=0 => Tuecher: 182 Werkzeug: 56 |
WED, 22.07.2009, 23:00 | 1 | Versorgung Spiele: (1616) Aktiv=29 Inaktiv=1 Selbst=0 => Tuecher: 194 Werkzeug: 59 |
THU, 31.10.2013, 06:00 | 1 | Versorgung Spiele: (3178) Aktiv=25 Inaktiv=17 Selbst=0 => Tuecher: 175 Werkzeug: 72 |
WED, 19.04.2006, 23:03 | 1 | Versorgung Spiele: (426) Aktiv=18 Inaktiv=0 Selbst=5 => Tuecher: 123 Werkzeug: 38 |
TUE, 21.07.2009, 23:01 | 1 | Versorgung Spiele: (1615) Aktiv=29 Inaktiv=1 Selbst=0 => Tuecher: 194 Werkzeug: 59 |
SAT, 02.11.2013, 06:00 | 1 | Versorgung Spiele: (3180) Aktiv=25 Inaktiv=17 Selbst=0 => Tuecher: 175 Werkzeug: 72 |
FRI, 01.11.2013, 06:00 | 1 | Versorgung Spiele: (3179) Aktiv=25 Inaktiv=17 Selbst=0 => Tuecher: 175 Werkzeug: 72 |
Different codes correspond to the following information:
Code |
Content |
1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
4 |
Taxation paid from warehouses, no bonus |
5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |