City information

Taxation of LosVelozes

Marketplace
Wood81
Stone59
Ore3
Wool72
Food37
Cloth0
Tool10
Taler32594
Occupancy302
Capacity6500
Occupation Percentage4.6%

Recent days' taxes Page << 1 ... 1109 1110 1111 1112 1113 ... 1123 >>
TimeCodeDescription
MON, 20.06.2005, 22:442Versorgung Buerger: Anz=83/1 Baustellen=0 => Tuecher: 664 Nahrung: 4150
MON, 20.06.2005, 22:443Vollstaendige Versorgung von Marktplatz. (8,5,3,6,5)
MON, 20.06.2005, 22:447Versorgung Summe/Tag: (0,0,0,0,138,36,5,0)
SUN, 19.06.2005, 22:441Versorgung Spiele: (1054) Aktiv=81 Inaktiv=0 Selbst=0 => Tuecher: 426 Werkzeug: 142
SUN, 19.06.2005, 22:442Versorgung Buerger: Anz=82/1 Baustellen=0 => Tuecher: 656 Nahrung: 4100
SUN, 19.06.2005, 22:443Vollstaendige Versorgung von Marktplatz. (6,4,5,5,6)
SUN, 19.06.2005, 22:447Versorgung Summe/Tag: (0,0,0,0,136,36,5,0)
SAT, 18.06.2005, 22:441Versorgung Spiele: (1053) Aktiv=80 Inaktiv=0 Selbst=1 => Tuecher: 422 Werkzeug: 141
SAT, 18.06.2005, 22:442Versorgung Buerger: Anz=82/1 Baustellen=0 => Tuecher: 656 Nahrung: 4100
SAT, 18.06.2005, 22:443Vollstaendige Versorgung von Marktplatz. (4,6,5,6,6)
SAT, 18.06.2005, 22:447Versorgung Summe/Tag: (0,0,0,0,137,36,5,0)
FRI, 17.06.2005, 22:441Versorgung Spiele: (1052) Aktiv=80 Inaktiv=0 Selbst=1 => Tuecher: 422 Werkzeug: 141

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)