City information

Taxation of LosVelozes

Marketplace
Wood194
Stone436
Ore4
Wool345
Food330
Cloth0
Tool0
Taler32508
Occupancy1309
Capacity6500
Occupation Percentage20.1%

Recent days' taxes Page << 1 ... 1107 1108 1109 1110 1111 ... 1123 >>
TimeCodeDescription
SUN, 26.06.2005, 22:462Versorgung Buerger: Anz=82/1 Baustellen=2 => Tuecher: 656 Nahrung: 5740
SUN, 26.06.2005, 22:463Vollstaendige Versorgung von Marktplatz. (10,5,4,8,5)
SUN, 26.06.2005, 22:467Versorgung Summe/Tag: (0,0,0,0,191,37,5,0)
SAT, 25.06.2005, 22:451Versorgung Spiele: (1060) Aktiv=81 Inaktiv=0 Selbst=0 => Tuecher: 435 Werkzeug: 145
SAT, 25.06.2005, 22:452Versorgung Buerger: Anz=82/1 Baustellen=2 => Tuecher: 656 Nahrung: 5740
SAT, 25.06.2005, 22:453Vollstaendige Versorgung von Marktplatz. (3,6,7,4,12)
SAT, 25.06.2005, 22:457Versorgung Summe/Tag: (0,0,0,0,192,36,5,0)
FRI, 24.06.2005, 22:451Versorgung Spiele: (1059) Aktiv=81 Inaktiv=0 Selbst=0 => Tuecher: 435 Werkzeug: 145
FRI, 24.06.2005, 22:452Versorgung Buerger: Anz=82/1 Baustellen=1 => Tuecher: 656 Nahrung: 4920
FRI, 24.06.2005, 22:453Vollstaendige Versorgung von Marktplatz. (8,5,6,6,4)
FRI, 24.06.2005, 22:457Versorgung Summe/Tag: (0,0,0,0,164,36,5,0)
THU, 23.06.2005, 22:441Versorgung Spiele: (1058) Aktiv=81 Inaktiv=0 Selbst=0 => Tuecher: 432 Werkzeug: 144

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)