City information

Taxation of Salue-Bawü

Marketplace
Wood58
Stone17
Ore14
Wool55
Food17
Cloth0
Tool0
Taler206
Occupancy161
Capacity1000
Occupation Percentage16.1%

Recent days' taxes Page << 1 ... 1107 1108 1109 1110 1111 ... 1142 >>
TimeCodeDescription
FRI, 07.04.2006, 19:001Versorgung Spiele: (287) Aktiv=17 Inaktiv=0 Selbst=0 => Tuecher: 131 Werkzeug: 38
FRI, 07.04.2006, 19:007Versorgung Summe/Tag: (0,0,0,0,23,9,1,0)
FRI, 07.03.2014, 21:017Versorgung Summe/Tag: (0,0,0,0,15,6,1,0)
FRI, 07.03.2014, 21:013Vollstaendige Versorgung von Marktplatz. (2,0,1,0,0)
FRI, 07.03.2014, 21:012Versorgung Buerger: Anz=9/0 Baustellen=0 => Tuecher: 72 Nahrung: 450
FRI, 07.03.2014, 21:011Versorgung Spiele: (3179) Aktiv=13 Inaktiv=17 Selbst=0 => Tuecher: 88 Werkzeug: 44
FRI, 07.03.2008, 19:052Versorgung Buerger: Anz=12/0 Baustellen=0 => Tuecher: 96 Nahrung: 600
FRI, 07.03.2008, 19:053Vollstaendige Versorgung von Marktplatz. (2,0,0,3,0)
FRI, 07.03.2008, 19:051Versorgung Spiele: (987) Aktiv=28 Inaktiv=0 Selbst=1 => Tuecher: 193 Werkzeug: 58
FRI, 07.03.2008, 19:057Versorgung Summe/Tag: (0,0,0,0,20,9,2,0)
FRI, 07.02.2014, 21:007Versorgung Summe/Tag: (0,0,0,0,15,5,2,0)
FRI, 07.02.2014, 21:001Versorgung Spiele: (3151) Aktiv=13 Inaktiv=17 Selbst=0 => Tuecher: 88 Werkzeug: 44

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)