City information

Taxation of ParadiseCity

Marketplace
Wood556
Stone2140
Ore50
Wool450
Food704
Cloth0
Tool0
Taler19500
Occupancy3900
Capacity3900
Occupation Percentage100%

Recent days' taxes Page << 1 ... 1122 1123 1124 1125 1126 ... 1699 >>
TimeCodeDescription
SUN, 07.03.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,74,25,5,0)
SAT, 06.03.2010, 22:001Versorgung Spiele: (2531) Aktiv=81 Inaktiv=0 Selbst=10 => Tuecher: 462 Werkzeug: 152
SAT, 06.03.2010, 22:002Versorgung Buerger: Anz=37/0 Baustellen=1 => Tuecher: 296 Nahrung: 2220
SAT, 06.03.2010, 22:003Vollstaendige Versorgung von Marktplatz. (4,2,3,4,4)
SAT, 06.03.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,74,26,5,0)
FRI, 05.03.2010, 22:031Versorgung Spiele: (2530) Aktiv=81 Inaktiv=0 Selbst=10 => Tuecher: 462 Werkzeug: 152
FRI, 05.03.2010, 22:032Versorgung Buerger: Anz=37/0 Baustellen=1 => Tuecher: 296 Nahrung: 2220
FRI, 05.03.2010, 22:033Vollstaendige Versorgung von Marktplatz. (4,2,7,2,2)
FRI, 05.03.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,74,25,5,0)
THU, 04.03.2010, 22:011Versorgung Spiele: (2529) Aktiv=81 Inaktiv=0 Selbst=10 => Tuecher: 462 Werkzeug: 152
THU, 04.03.2010, 22:012Versorgung Buerger: Anz=37/0 Baustellen=1 => Tuecher: 296 Nahrung: 2220
THU, 04.03.2010, 22:013Vollstaendige Versorgung von Marktplatz. (3,6,4,3,1)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)