City information

Taxation of LosVelozes

Marketplace
Wood179
Stone71
Ore1369
Wool371
Food141
Cloth0
Tool0
Taler32512
Occupancy2131
Capacity6500
Occupation Percentage32.8%

Recent days' taxes Page << 1 ... 315 316 317 318 319 ... 1123 >>
TimeCodeDescription
WED, 08.02.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
WED, 08.02.2012, 20:003Vollstaendige Versorgung von Marktplatz. (7,9,3,3,2)
WED, 08.02.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,98,37,7,0)
TUE, 07.02.2012, 20:001Versorgung Spiele: (3478) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
TUE, 07.02.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
TUE, 07.02.2012, 20:003Vollstaendige Versorgung von Marktplatz. (4,6,5,2,7)
TUE, 07.02.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,99,36,7,0)
MON, 06.02.2012, 20:011Versorgung Spiele: (3477) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
MON, 06.02.2012, 20:012Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
MON, 06.02.2012, 20:013Vollstaendige Versorgung von Marktplatz. (5,4,4,5,6)
MON, 06.02.2012, 20:017Versorgung Summe/Tag: (0,0,0,0,98,37,7,0)
SUN, 05.02.2012, 20:001Versorgung Spiele: (3476) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)