City information

Taxation of LosVelozes

Marketplace
Wood328
Stone136
Ore20
Wool392
Food275
Cloth0
Tool0
Taler32508
Occupancy1151
Capacity6500
Occupation Percentage17.7%

Recent days' taxes Page << 1 ... 313 314 315 316 317 ... 1123 >>
TimeCodeDescription
TUE, 14.02.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
TUE, 14.02.2012, 20:003Vollstaendige Versorgung von Marktplatz. (5,2,6,5,6)
TUE, 14.02.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,98,37,7,0)
MON, 13.02.2012, 20:001Versorgung Spiele: (3484) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
MON, 13.02.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
MON, 13.02.2012, 20:003Vollstaendige Versorgung von Marktplatz. (5,5,6,2,6)
MON, 13.02.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,98,37,7,0)
SUN, 12.02.2012, 20:001Versorgung Spiele: (3483) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
SUN, 12.02.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
SUN, 12.02.2012, 20:003Vollstaendige Versorgung von Marktplatz. (5,2,8,5,4)
SUN, 12.02.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,99,37,7,0)
SAT, 11.02.2012, 20:011Versorgung Spiele: (3482) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)