City information

Taxation of LosVelozes

Marketplace
Wood137
Stone449
Ore0
Wool193
Food323
Cloth0
Tool0
Taler32504
Occupancy1102
Capacity6500
Occupation Percentage17%

Recent days' taxes Page << 1 ... 444 445 446 447 448 ... 1123 >>
TimeCodeDescription
TUE, 11.01.2011, 22:052Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
TUE, 11.01.2011, 22:053Vollstaendige Versorgung von Marktplatz. (7,6,3,4,4)
TUE, 11.01.2011, 22:057Versorgung Summe/Tag: (0,0,0,0,108,37,6,0)
MON, 10.01.2011, 22:041Versorgung Spiele: (3085) Aktiv=100 Inaktiv=10 Selbst=0 => Tuecher: 601 Werkzeug: 206
MON, 10.01.2011, 22:042Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
MON, 10.01.2011, 22:043Vollstaendige Versorgung von Marktplatz. (6,5,3,6,5)
MON, 10.01.2011, 22:047Versorgung Summe/Tag: (0,0,0,0,108,37,7,0)
SUN, 09.01.2011, 22:011Versorgung Spiele: (3084) Aktiv=100 Inaktiv=10 Selbst=0 => Tuecher: 601 Werkzeug: 206
SUN, 09.01.2011, 22:012Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
SUN, 09.01.2011, 22:013Vollstaendige Versorgung von Marktplatz. (7,4,3,6,5)
SUN, 09.01.2011, 22:017Versorgung Summe/Tag: (0,0,0,0,109,38,6,0)
SAT, 08.01.2011, 22:011Versorgung Spiele: (3083) Aktiv=100 Inaktiv=10 Selbst=0 => Tuecher: 601 Werkzeug: 206

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)