City information

Taxation of LosVelozes

Marketplace
Wood368
Stone378
Ore38
Wool681
Food515
Cloth0
Tool10
Taler32564
Occupancy2030
Capacity6500
Occupation Percentage31.2%

Recent days' taxes Page << 1 ... 460 461 462 463 464 ... 1123 >>
TimeCodeDescription
WED, 24.11.2010, 22:032Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
WED, 24.11.2010, 22:033Vollstaendige Versorgung von Marktplatz. (2,6,5,6,6)
WED, 24.11.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,108,38,6,0)
TUE, 23.11.2010, 22:031Versorgung Spiele: (3037) Aktiv=99 Inaktiv=10 Selbst=0 => Tuecher: 591 Werkzeug: 203
TUE, 23.11.2010, 22:032Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
TUE, 23.11.2010, 22:033Vollstaendige Versorgung von Marktplatz. (4,4,4,7,6)
TUE, 23.11.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,109,37,7,0)
MON, 22.11.2010, 22:031Versorgung Spiele: (3036) Aktiv=99 Inaktiv=10 Selbst=0 => Tuecher: 591 Werkzeug: 203
MON, 22.11.2010, 22:032Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
MON, 22.11.2010, 22:033Vollstaendige Versorgung von Marktplatz. (6,4,2,5,8)
MON, 22.11.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,108,37,7,0)
SUN, 21.11.2010, 22:011Versorgung Spiele: (3035) Aktiv=99 Inaktiv=10 Selbst=0 => Tuecher: 591 Werkzeug: 203

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)