City information

Taxation of LosVelozes

Marketplace
Wood65
Stone44
Ore2
Wool333
Food228
Cloth0
Tool0
Taler32764
Occupancy672
Capacity6500
Occupation Percentage10.3%

Recent days' taxes Page << 1 ... 576 577 578 579 580 ... 1123 >>
TimeCodeDescription
MON, 07.12.2009, 22:032Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
MON, 07.12.2009, 22:033Vollstaendige Versorgung von Marktplatz. (7,5,4,0,8)
MON, 07.12.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,114,35,6,0)
SUN, 06.12.2009, 22:011Versorgung Spiele: (2685) Aktiv=91 Inaktiv=11 Selbst=0 => Tuecher: 508 Werkzeug: 179
SUN, 06.12.2009, 22:012Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
SUN, 06.12.2009, 22:013Vollstaendige Versorgung von Marktplatz. (2,4,3,10,5)
SUN, 06.12.2009, 22:017Versorgung Summe/Tag: (0,0,0,0,113,35,5,0)
SAT, 05.12.2009, 22:001Versorgung Spiele: (2684) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 498 Werkzeug: 177
SAT, 05.12.2009, 22:002Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
SAT, 05.12.2009, 22:003Vollstaendige Versorgung von Marktplatz. (5,5,4,4,6)
SAT, 05.12.2009, 22:007Versorgung Summe/Tag: (0,0,0,0,114,35,6,0)
FRI, 04.12.2009, 22:041Versorgung Spiele: (2683) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 498 Werkzeug: 177

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)