City information

Taxation of LosVelozes

Marketplace
Wood25
Stone4
Ore2137
Wool89
Food17
Cloth0
Tool0
Taler32641
Occupancy2272
Capacity6500
Occupation Percentage35%

Recent days' taxes Page << 1 ... 616 617 618 619 620 ... 1123 >>
TimeCodeDescription
SUN, 09.08.2009, 22:002Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
SUN, 09.08.2009, 22:003Vollstaendige Versorgung von Marktplatz. (8,3,5,4,3)
SUN, 09.08.2009, 22:007Versorgung Summe/Tag: (0,0,0,0,110,34,5,0)
SAT, 08.08.2009, 22:011Versorgung Spiele: (2565) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 489 Werkzeug: 174
SAT, 08.08.2009, 22:012Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
SAT, 08.08.2009, 22:013Vollstaendige Versorgung von Marktplatz. (3,5,3,5,8)
SAT, 08.08.2009, 22:017Versorgung Summe/Tag: (0,0,0,0,110,34,6,0)
FRI, 07.08.2009, 22:031Versorgung Spiele: (2564) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 489 Werkzeug: 174
FRI, 07.08.2009, 22:032Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
FRI, 07.08.2009, 22:033Vollstaendige Versorgung von Marktplatz. (4,3,4,9,3)
FRI, 07.08.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,110,34,5,0)
THU, 06.08.2009, 22:031Versorgung Spiele: (2563) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 489 Werkzeug: 174

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)