City information

Taxation of Düsterwald

Marketplace
Wood0
Stone0
Ore0
Wool4
Food8
Cloth0
Tool0
Taler1
Occupancy12
Capacity1900
Occupation Percentage.6%

Recent days' taxes Page << 1 ... 662 663 664 665 666 ... 1304 >>
TimeCodeDescription
FRI, 12.11.2010, 23:001Versorgung Spiele: (2233) Aktiv=27 Inaktiv=7 Selbst=1 => Tuecher: 192 Werkzeug: 65
SAT, 13.11.2010, 23:001Versorgung Spiele: (2234) Aktiv=27 Inaktiv=7 Selbst=1 => Tuecher: 192 Werkzeug: 65
SUN, 14.11.2010, 23:001Versorgung Spiele: (2235) Aktiv=27 Inaktiv=7 Selbst=1 => Tuecher: 192 Werkzeug: 65
MON, 15.11.2010, 23:011Versorgung Spiele: (2236) Aktiv=27 Inaktiv=7 Selbst=1 => Tuecher: 192 Werkzeug: 65
TUE, 16.11.2010, 23:001Versorgung Spiele: (2237) Aktiv=27 Inaktiv=7 Selbst=1 => Tuecher: 192 Werkzeug: 65
WED, 17.11.2010, 23:001Versorgung Spiele: (2238) Aktiv=27 Inaktiv=7 Selbst=1 => Tuecher: 192 Werkzeug: 65
THU, 18.11.2010, 23:011Versorgung Spiele: (2239) Aktiv=27 Inaktiv=7 Selbst=1 => Tuecher: 192 Werkzeug: 65
FRI, 19.11.2010, 23:001Versorgung Spiele: (2240) Aktiv=27 Inaktiv=7 Selbst=1 => Tuecher: 192 Werkzeug: 65
SAT, 20.11.2010, 23:001Versorgung Spiele: (2241) Aktiv=27 Inaktiv=7 Selbst=1 => Tuecher: 192 Werkzeug: 65
SUN, 21.11.2010, 23:001Versorgung Spiele: (2242) Aktiv=26 Inaktiv=8 Selbst=1 => Tuecher: 185 Werkzeug: 64
MON, 22.11.2010, 23:001Versorgung Spiele: (2243) Aktiv=26 Inaktiv=8 Selbst=1 => Tuecher: 185 Werkzeug: 64
TUE, 23.11.2010, 23:011Versorgung Spiele: (2244) Aktiv=26 Inaktiv=8 Selbst=1 => Tuecher: 185 Werkzeug: 64

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)