City information

Taxation of Besserwisserministerium

Marketplace
Wood197
Stone192
Ore52
Wool563
Food396
Cloth0
Tool0
Taler7000
Occupancy1400
Capacity1400
Occupation Percentage100%

Recent days' taxes Page << 1 ... 68 69 70 71 72 ... 1304 >>
TimeCodeDescription
SAT, 23.11.2013, 05:005Kein Spiel mehr aktiv.
FRI, 22.11.2013, 05:045Kein Spiel mehr aktiv.
FRI, 22.11.2013, 05:045Kein Spiel mehr aktiv.
WED, 15.02.2012, 05:025Kein Spiel mehr aktiv.
WED, 27.02.2013, 05:025Kein Spiel mehr aktiv.
THU, 12.07.2012, 05:015Kein Spiel mehr aktiv.
SAT, 23.11.2013, 05:005Kein Spiel mehr aktiv.
MON, 22.11.2010, 22:035Kein Spiel mehr aktiv.
WED, 15.02.2012, 05:025Kein Spiel mehr aktiv.
MON, 09.08.2010, 22:035Kein Spiel mehr aktiv.
TUE, 19.11.2013, 05:025Kein Spiel mehr aktiv.
THU, 16.02.2012, 05:025Kein Spiel mehr aktiv.

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)