City information

Taxation of LosVelozes

Marketplace
Wood196
Stone8
Ore44
Wool263
Food224
Cloth0
Tool0
Taler32613
Occupancy735
Capacity6500
Occupation Percentage11.3%

Recent days' taxes Page << 1 ... 69 70 71 72 73 ... 1123 >>
TimeCodeDescription
WED, 19.02.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
WED, 19.02.2014, 20:003Vollstaendige Versorgung von Marktplatz. (2,5,8,2,5)
WED, 19.02.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,34,6,0)
TUE, 18.02.2014, 20:001Versorgung Spiele: (4220) Aktiv=97 Inaktiv=8 Selbst=0 => Tuecher: 577 Werkzeug: 196
TUE, 18.02.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
TUE, 18.02.2014, 20:003Vollstaendige Versorgung von Marktplatz. (4,3,5,6,4)
TUE, 18.02.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,91,34,7,0)
MON, 17.02.2014, 20:001Versorgung Spiele: (4219) Aktiv=97 Inaktiv=8 Selbst=0 => Tuecher: 577 Werkzeug: 196
MON, 17.02.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
MON, 17.02.2014, 20:003Vollstaendige Versorgung von Marktplatz. (6,4,5,5,2)
MON, 17.02.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,34,6,0)
SUN, 16.02.2014, 20:001Versorgung Spiele: (4218) Aktiv=97 Inaktiv=8 Selbst=0 => Tuecher: 577 Werkzeug: 196

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)