City information

Taxation of LosVelozes

Marketplace
Wood194
Stone458
Ore4
Wool353
Food351
Cloth0
Tool0
Taler32546
Occupancy1360
Capacity6500
Occupation Percentage20.9%

Recent days' taxes Page << 1 ... 803 804 805 806 807 ... 1123 >>
TimeCodeDescription
TUE, 15.01.2008, 22:162Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
TUE, 15.01.2008, 22:163Vollstaendige Versorgung von Marktplatz. (6,2,5,6,2)
TUE, 15.01.2008, 22:167Versorgung Summe/Tag: (0,0,0,0,106,28,4,0)
MON, 14.01.2008, 22:171Versorgung Spiele: (1993) Aktiv=75 Inaktiv=21 Selbst=0 => Tuecher: 351 Werkzeug: 141
MON, 14.01.2008, 22:172Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
MON, 14.01.2008, 22:173Vollstaendige Versorgung von Marktplatz. (1,7,6,4,3)
MON, 14.01.2008, 22:177Versorgung Summe/Tag: (0,0,0,0,107,29,4,0)
SUN, 13.01.2008, 22:161Versorgung Spiele: (1992) Aktiv=75 Inaktiv=21 Selbst=0 => Tuecher: 351 Werkzeug: 141
SUN, 13.01.2008, 22:162Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
SUN, 13.01.2008, 22:163Vollstaendige Versorgung von Marktplatz. (4,1,6,4,6)
SUN, 13.01.2008, 22:167Versorgung Summe/Tag: (0,0,0,0,106,28,4,0)
SAT, 12.01.2008, 22:171Versorgung Spiele: (1991) Aktiv=75 Inaktiv=21 Selbst=0 => Tuecher: 351 Werkzeug: 141

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)