City information

Taxation of LosVelozes

Marketplace
Wood193
Stone453
Ore0
Wool361
Food361
Cloth0
Tool0
Taler32512
Occupancy1368
Capacity6500
Occupation Percentage21%

Recent days' taxes Page << 1 ... 804 805 806 807 808 ... 1123 >>
TimeCodeDescription
SAT, 12.01.2008, 22:172Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
SAT, 12.01.2008, 22:173Vollstaendige Versorgung von Marktplatz. (0,4,9,5,3)
SAT, 12.01.2008, 22:177Versorgung Summe/Tag: (0,0,0,0,107,29,5,0)
FRI, 11.01.2008, 22:171Versorgung Spiele: (1990) Aktiv=75 Inaktiv=21 Selbst=0 => Tuecher: 351 Werkzeug: 141
FRI, 11.01.2008, 22:172Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
FRI, 11.01.2008, 22:173Vollstaendige Versorgung von Marktplatz. (2,7,2,4,6)
FRI, 11.01.2008, 22:177Versorgung Summe/Tag: (0,0,0,0,106,29,5,0)
THU, 10.01.2008, 22:161Versorgung Spiele: (1989) Aktiv=75 Inaktiv=21 Selbst=0 => Tuecher: 351 Werkzeug: 141
THU, 10.01.2008, 22:162Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
THU, 10.01.2008, 22:163Vollstaendige Versorgung von Marktplatz. (5,7,2,4,3)
THU, 10.01.2008, 22:167Versorgung Summe/Tag: (0,0,0,0,106,29,5,0)
TUE, 08.01.2008, 22:081Versorgung Spiele: (1987) Aktiv=75 Inaktiv=21 Selbst=0 => Tuecher: 351 Werkzeug: 141

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)