City information

Taxation of LaEspañola

Marketplace
Wood312
Stone113
Ore87
Wool653
Food435
Cloth0
Tool0
Taler8000
Occupancy1600
Capacity1600
Occupation Percentage100%

Recent days' taxes Page << 1 ... 831 832 833 834 835 ... 986 >>
TimeCodeDescription
TUE, 28.07.2020, 12:001Versorgung Spiele: (4160) Aktiv=20 Inaktiv=37 Selbst=0 => Tuecher: 0 Werkzeug: 0
TUE, 28.08.2012, 21:007Versorgung Summe/Tag: (0,0,0,0,83,32,6,20)
TUE, 28.08.2012, 21:001Versorgung Spiele: (1269) Aktiv=71 Inaktiv=1 Selbst=0 => Tuecher: 551 Werkzeug: 168
TUE, 28.08.2012, 21:004Versorgung ueber Lager abgewickelt.
TUE, 28.08.2012, 21:002Versorgung Buerger: Anz=50/1 Baustellen=0 => Tuecher: 400 Nahrung: 2500
TUE, 28.09.2010, 23:001Versorgung Spiele: (570) Aktiv=52 Inaktiv=0 Selbst=0 => Tuecher: 370 Werkzeug: 113
TUE, 28.09.2010, 23:003Vollstaendige Versorgung von Marktplatz. (5,5,2,7,5)
TUE, 28.09.2010, 23:002Versorgung Buerger: Anz=76/4 Baustellen=0 => Tuecher: 608 Nahrung: 3800
TUE, 28.09.2010, 23:007Versorgung Summe/Tag: (0,0,0,0,127,33,4,80)
TUE, 28.09.2021, 12:001Versorgung Spiele: (4587) Aktiv=20 Inaktiv=37 Selbst=0 => Tuecher: 0 Werkzeug: 0
TUE, 28.09.2021, 12:002Versorgung Buerger: Anz=16/0 Baustellen=1 => Tuecher: 0 Nahrung: 400
TUE, 28.09.2021, 12:007Versorgung Summe/Tag: (0,0,0,0,13,0,0,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)