City information
Taxation of Kirschblütental
|
Marketplace
|
| Wood | 171 |
| Stone | 230 |
| Ore | 65 |
| Wool | 1216 |
| Food | 818 |
| Cloth | 0 |
| Tool | 0 |
| Taler | 1780 |
| |
| Occupancy | 2500 |
| Capacity | 2500 |
| Occupation Percentage | 100% |
|
Recent days' taxes
Page << 1 ... 898 899 900 901 902 ... 1127 >>
|
| Time | Code | Description |
| THU, 24.05.2012, 21:00 | 1 | Versorgung Spiele: (3466) Aktiv=32 Inaktiv=2 Selbst=1 => Tuecher: 236 Werkzeug: 74 |
| WED, 12.07.2006, 22:23 | 1 | Versorgung Spiele: (1323) Aktiv=18 Inaktiv=2 Selbst=0 => Tuecher: 153 Werkzeug: 48 |
| TUE, 11.07.2006, 22:22 | 1 | Versorgung Spiele: (1322) Aktiv=18 Inaktiv=2 Selbst=0 => Tuecher: 153 Werkzeug: 48 |
| SUN, 18.05.2014, 21:00 | 1 | Versorgung Spiele: (4190) Aktiv=25 Inaktiv=14 Selbst=1 => Tuecher: 214 Werkzeug: 78 |
| MON, 17.07.2006, 22:24 | 1 | Versorgung Spiele: (1328) Aktiv=18 Inaktiv=2 Selbst=0 => Tuecher: 153 Werkzeug: 48 |
| TUE, 18.07.2006, 22:24 | 1 | Versorgung Spiele: (1329) Aktiv=18 Inaktiv=2 Selbst=0 => Tuecher: 153 Werkzeug: 48 |
| SAT, 15.07.2006, 22:23 | 1 | Versorgung Spiele: (1326) Aktiv=18 Inaktiv=2 Selbst=0 => Tuecher: 153 Werkzeug: 48 |
| SUN, 16.07.2006, 22:23 | 1 | Versorgung Spiele: (1327) Aktiv=18 Inaktiv=2 Selbst=0 => Tuecher: 153 Werkzeug: 48 |
| TUE, 22.05.2012, 21:01 | 1 | Versorgung Spiele: (3464) Aktiv=32 Inaktiv=2 Selbst=1 => Tuecher: 236 Werkzeug: 74 |
| TUE, 04.07.2006, 22:20 | 1 | Versorgung Spiele: (1315) Aktiv=18 Inaktiv=2 Selbst=1 => Tuecher: 159 Werkzeug: 50 |
| THU, 06.07.2006, 22:21 | 1 | Versorgung Spiele: (1317) Aktiv=18 Inaktiv=2 Selbst=0 => Tuecher: 153 Werkzeug: 48 |
| WED, 21.05.2014, 21:00 | 1 | Versorgung Spiele: (4193) Aktiv=25 Inaktiv=14 Selbst=1 => Tuecher: 214 Werkzeug: 78 |
Different codes correspond to the following information:
| Code |
Content |
| 1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
| 2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
| 3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
| 4 |
Taxation paid from warehouses, no bonus |
| 5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
| 6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
| 7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |