City information

Taxation of Kirschblütental

Marketplace
Wood171
Stone230
Ore65
Wool1216
Food818
Cloth0
Tool0
Taler1780
Occupancy2500
Capacity2500
Occupation Percentage100%

Recent days' taxes Page << 1 ... 896 897 898 899 900 ... 1127 >>
TimeCodeDescription
TUE, 18.04.2006, 22:032Versorgung Buerger: Anz=9/4 Baustellen=0 => Tuecher: 72 Nahrung: 450
TUE, 18.05.2010, 22:057Versorgung Summe/Tag: (0,0,0,0,36,13,2,0)
TUE, 18.05.2010, 22:051Versorgung Spiele: (2729) Aktiv=31 Inaktiv=2 Selbst=0 => Tuecher: 229 Werkzeug: 71
TUE, 18.05.2010, 22:052Versorgung Buerger: Anz=18/0 Baustellen=1 => Tuecher: 144 Nahrung: 1080
TUE, 18.05.2010, 22:053Vollstaendige Versorgung von Marktplatz. (0,2,0,3,3)
TUE, 18.06.2013, 21:012Versorgung Buerger: Anz=16/1 Baustellen=1 => Tuecher: 128 Nahrung: 960
TUE, 18.06.2013, 21:017Versorgung Summe/Tag: (0,0,0,0,32,9,2,20)
TUE, 18.06.2013, 21:013Vollstaendige Versorgung von Marktplatz. (3,1,2,0,0)
TUE, 18.06.2013, 21:011Versorgung Spiele: (3856) Aktiv=18 Inaktiv=15 Selbst=1 => Tuecher: 144 Werkzeug: 58
TUE, 18.07.2006, 22:241Versorgung Spiele: (1329) Aktiv=18 Inaktiv=2 Selbst=0 => Tuecher: 153 Werkzeug: 48
TUE, 18.07.2006, 22:243Vollstaendige Versorgung von Marktplatz. (1,1,2,0,1)
TUE, 18.07.2006, 22:242Versorgung Buerger: Anz=10/0 Baustellen=0 => Tuecher: 80 Nahrung: 500

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)