City information

Taxation of LosVelozes

Marketplace
Wood232
Stone139
Ore9
Wool1416
Food940
Cloth0
Tool10
Taler32613
Occupancy2786
Capacity6500
Occupation Percentage42.9%

Recent days' taxes Page << 1 ... 897 898 899 900 901 ... 1123 >>
TimeCodeDescription
MON, 02.04.2007, 23:422Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
MON, 02.04.2007, 23:423Vollstaendige Versorgung von Marktplatz. (7,2,5,5,7)
MON, 02.04.2007, 23:427Versorgung Summe/Tag: (0,0,0,0,120,37,6,0)
SAT, 31.03.2007, 23:421Versorgung Spiele: (1704) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 535 Werkzeug: 175
SAT, 31.03.2007, 23:422Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
SAT, 31.03.2007, 23:423Vollstaendige Versorgung von Marktplatz. (5,7,3,8,3)
SAT, 31.03.2007, 23:427Versorgung Summe/Tag: (0,0,0,0,120,37,6,0)
FRI, 30.03.2007, 23:421Versorgung Spiele: (1703) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 535 Werkzeug: 175
FRI, 30.03.2007, 23:422Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
FRI, 30.03.2007, 23:423Vollstaendige Versorgung von Marktplatz. (1,9,3,9,4)
FRI, 30.03.2007, 23:427Versorgung Summe/Tag: (0,0,0,0,120,37,6,0)
THU, 29.03.2007, 23:421Versorgung Spiele: (1702) Aktiv=96 Inaktiv=0 Selbst=0 => Tuecher: 534 Werkzeug: 174

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)