City information

Taxation of LosVelozes

Marketplace
Wood26
Stone4
Ore0
Wool90
Food56
Cloth0
Tool0
Taler32658
Occupancy176
Capacity6500
Occupation Percentage2.7%

Recent days' taxes Page << 1 ... 905 906 907 908 909 ... 1123 >>
TimeCodeDescription
TUE, 20.10.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,113,35,6,0)
TUE, 20.10.2009, 22:031Versorgung Spiele: (2638) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 498 Werkzeug: 177
TUE, 20.10.2009, 22:032Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
TUE, 20.11.2007, 22:001Versorgung Spiele: (1938) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 520 Werkzeug: 172
TUE, 20.11.2007, 22:003Vollstaendige Versorgung von Marktplatz. (6,2,8,3,5)
TUE, 20.11.2007, 22:007Versorgung Summe/Tag: (0,0,0,0,108,34,6,0)
TUE, 20.11.2007, 22:002Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
TUE, 20.11.2012, 20:011Versorgung Spiele: (3765) Aktiv=101 Inaktiv=12 Selbst=0 => Tuecher: 605 Werkzeug: 209
TUE, 20.11.2012, 20:012Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
TUE, 20.11.2012, 20:017Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
TUE, 20.11.2012, 20:013Vollstaendige Versorgung von Marktplatz. (4,4,8,4,4)
TUE, 20.12.2005, 23:317Versorgung Summe/Tag: (0,0,0,0,118,35,5,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)