City information

Taxation of LosVelozes

Marketplace
Wood3530
Stone52
Ore0
Wool295
Food200
Cloth0
Tool10
Taler32602
Occupancy4127
Capacity6500
Occupation Percentage63.5%

Recent days' taxes Page << 1 ... 916 917 918 919 920 ... 1123 >>
TimeCodeDescription
THU, 01.02.2007, 23:282Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
THU, 01.02.2007, 23:283Vollstaendige Versorgung von Marktplatz. (6,4,6,4,5)
THU, 01.02.2007, 23:287Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
WED, 31.01.2007, 23:291Versorgung Spiele: (1645) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179
WED, 31.01.2007, 23:292Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
WED, 31.01.2007, 23:293Vollstaendige Versorgung von Marktplatz. (5,7,4,9,0)
WED, 31.01.2007, 23:297Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
TUE, 30.01.2007, 23:291Versorgung Spiele: (1644) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179
TUE, 30.01.2007, 23:292Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
TUE, 30.01.2007, 23:293Vollstaendige Versorgung von Marktplatz. (4,5,4,5,7)
TUE, 30.01.2007, 23:297Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
MON, 29.01.2007, 23:291Versorgung Spiele: (1643) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)