City information

Taxation of LosVelozes

Marketplace
Wood95
Stone63
Ore537
Wool321
Food134
Cloth0
Tool0
Taler32558
Occupancy1150
Capacity6500
Occupation Percentage17.7%

Recent days' taxes Page << 1 ... 965 966 967 968 969 ... 1123 >>
TimeCodeDescription
MON, 04.09.2006, 22:412Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
MON, 04.09.2006, 22:413Vollstaendige Versorgung von Marktplatz. (4,5,4,7,4)
MON, 04.09.2006, 22:417Versorgung Summe/Tag: (0,0,0,0,110,35,5,0)
SUN, 03.09.2006, 22:381Versorgung Spiele: (1495) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 498 Werkzeug: 163
SUN, 03.09.2006, 22:382Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
SUN, 03.09.2006, 22:383Vollstaendige Versorgung von Marktplatz. (4,7,5,5,3)
SUN, 03.09.2006, 22:387Versorgung Summe/Tag: (0,0,0,0,110,34,6,0)
SAT, 02.09.2006, 22:351Versorgung Spiele: (1494) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 498 Werkzeug: 163
SAT, 02.09.2006, 22:352Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
SAT, 02.09.2006, 22:353Vollstaendige Versorgung von Marktplatz. (7,3,4,3,6)
SAT, 02.09.2006, 22:357Versorgung Summe/Tag: (0,0,0,0,110,34,5,0)
FRI, 01.09.2006, 22:351Versorgung Spiele: (1493) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 498 Werkzeug: 163

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)