City information

Taxation of LosVelozes

Marketplace
Wood166
Stone519
Ore4
Wool258
Food388
Cloth0
Tool10
Taler32530
Occupancy1385
Capacity6500
Occupation Percentage21.3%

Recent days' taxes Page << 1 ... 751 752 753 754 755 ... 1123 >>
TimeCodeDescription
THU, 21.09.2006, 22:403Vollstaendige Versorgung von Marktplatz. (5,5,7,3,4)
THU, 21.09.2006, 22:401Versorgung Spiele: (1513) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
THU, 21.09.2006, 22:407Versorgung Summe/Tag: (0,0,0,0,110,35,5,0)
THU, 21.10.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,107,36,6,0)
THU, 21.10.2010, 22:043Vollstaendige Versorgung von Marktplatz. (4,3,3,4,10)
THU, 21.10.2010, 22:041Versorgung Spiele: (3004) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 584 Werkzeug: 201
THU, 21.10.2010, 22:042Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
THU, 21.12.2006, 23:221Versorgung Spiele: (1604) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 551 Werkzeug: 179
THU, 21.12.2006, 23:223Vollstaendige Versorgung von Marktplatz. (8,6,4,5,2)
THU, 21.12.2006, 23:227Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
THU, 21.12.2006, 23:222Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
THU, 22.01.2009, 22:031Versorgung Spiele: (2367) Aktiv=87 Inaktiv=15 Selbst=0 => Tuecher: 494 Werkzeug: 175

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)