City information

Taxation of Olymp

Marketplace
Wood1344
Stone325
Ore472
Wool753
Food0
Cloth0
Tool0
Taler14506
Occupancy2894
Capacity2900
Occupation Percentage99.8%

Recent days' taxes Page << 1 ... 870 871 872 873 874 ... 1426 >>
TimeCodeDescription
THU, 09.06.2011, 05:081Versorgung Spiele: (2671) Aktiv=34 Inaktiv=13 Selbst=0 => Tuecher: 244 Werkzeug: 88
THU, 09.07.2009, 22:021Versorgung Spiele: (1972) Aktiv=37 Inaktiv=5 Selbst=0 => Tuecher: 235 Werkzeug: 78
THU, 09.07.2009, 22:022Versorgung Buerger: Anz=29/0 Baustellen=0 => Tuecher: 232 Nahrung: 1450
THU, 09.07.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,48,16,2,0)
THU, 09.07.2009, 22:023Vollstaendige Versorgung von Marktplatz. (3,0,1,3,3)
THU, 09.08.2007, 00:167Versorgung Summe/Tag: (0,0,0,0,34,11,2,0)
THU, 09.08.2007, 00:163Vollstaendige Versorgung von Marktplatz. (1,0,1,3,2)
THU, 09.08.2007, 00:161Versorgung Spiele: (1271) Aktiv=30 Inaktiv=1 Selbst=0 => Tuecher: 189 Werkzeug: 59
THU, 09.08.2007, 00:162Versorgung Buerger: Anz=17/0 Baustellen=1 => Tuecher: 136 Nahrung: 1020
THU, 09.08.2012, 05:031Versorgung Spiele: (3098) Aktiv=35 Inaktiv=10 Selbst=0 => Tuecher: 266 Werkzeug: 90
THU, 09.08.2012, 05:032Versorgung Buerger: Anz=23/0 Baustellen=0 => Tuecher: 184 Nahrung: 1150
THU, 09.08.2012, 05:037Versorgung Summe/Tag: (0,0,0,0,39,15,3,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)