City information

Taxation of LosVelozes

Marketplace
Wood140
Stone529
Ore19
Wool173
Food390
Cloth0
Tool40
Taler32573
Occupancy1451
Capacity6500
Occupation Percentage22.3%

Recent days' taxes Page << 1 ... 1003 1004 1005 1006 1007 ... 1123 >>
TimeCodeDescription
FRI, 23.04.2010, 22:043Vollstaendige Versorgung von Marktplatz. (10,4,3,2,6)
FRI, 23.04.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,113,37,7,0)
FRI, 23.04.2010, 22:042Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
FRI, 23.03.2012, 20:017Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
FRI, 23.03.2012, 20:012Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
FRI, 23.03.2012, 20:011Versorgung Spiele: (3523) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
FRI, 23.03.2012, 20:013Vollstaendige Versorgung von Marktplatz. (4,3,5,10,2)
FRI, 23.03.2007, 23:417Versorgung Summe/Tag: (0,0,0,0,120,37,6,0)
FRI, 23.03.2007, 23:412Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
FRI, 23.03.2007, 23:411Versorgung Spiele: (1696) Aktiv=95 Inaktiv=0 Selbst=1 => Tuecher: 524 Werkzeug: 171
FRI, 23.03.2007, 23:413Vollstaendige Versorgung von Marktplatz. (7,4,4,5,6)
FRI, 23.02.2007, 23:327Versorgung Summe/Tag: (0,0,0,0,118,37,5,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)