City information

Taxation of LosVelozes

Marketplace
Wood30
Stone58
Ore4
Wool50
Food60
Cloth0
Tool10
Taler32530
Occupancy252
Capacity6500
Occupation Percentage3.9%

Recent days' taxes Page << 1 ... 1078 1079 1080 1081 1082 ... 1123 >>
TimeCodeDescription
FRI, 09.04.2010, 22:031Versorgung Spiele: (2809) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192
FRI, 09.04.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,113,36,6,0)
FRI, 09.04.2010, 22:033Vollstaendige Versorgung von Marktplatz. (7,9,4,1,4)
FRI, 09.03.2012, 20:013Vollstaendige Versorgung von Marktplatz. (4,7,5,5,4)
FRI, 09.03.2012, 20:017Versorgung Summe/Tag: (0,0,0,0,99,37,8,0)
FRI, 09.03.2012, 20:011Versorgung Spiele: (3509) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
FRI, 09.03.2012, 20:012Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
FRI, 09.03.2007, 23:397Versorgung Summe/Tag: (0,0,0,0,120,38,6,0)
FRI, 09.03.2007, 23:392Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
FRI, 09.03.2007, 23:391Versorgung Spiele: (1682) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 557 Werkzeug: 180
FRI, 09.03.2007, 23:393Vollstaendige Versorgung von Marktplatz. (5,7,6,4,4)
FRI, 09.02.2007, 23:303Vollstaendige Versorgung von Marktplatz. (7,3,4,6,6)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)