City information

Taxation of LosVelozes

Marketplace
Wood87
Stone42
Ore0
Wool2410
Food262
Cloth0
Tool0
Taler32526
Occupancy2801
Capacity6500
Occupation Percentage43.1%

Recent days' taxes Page << 1 ... 13 14 15 16 17 ... 1123 >>
TimeCodeDescription
WED, 28.11.2007, 22:027Versorgung Summe/Tag: (0,0,0,0,108,34,5,0)
WED, 28.11.2007, 22:022Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
WED, 28.11.2007, 22:023Vollstaendige Versorgung von Marktplatz. (3,6,5,6,3)
WED, 28.11.2007, 22:021Versorgung Spiele: (1946) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 520 Werkzeug: 172
WED, 28.10.2009, 22:021Versorgung Spiele: (2646) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 498 Werkzeug: 177
WED, 28.10.2009, 22:022Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
WED, 28.10.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,117,35,6,0)
WED, 28.10.2009, 22:023Vollstaendige Versorgung von Marktplatz. (6,4,5,4,6)
WED, 28.09.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,96,36,7,0)
WED, 28.09.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
WED, 28.09.2011, 20:001Versorgung Spiele: (3346) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
WED, 28.09.2011, 20:003Vollstaendige Versorgung von Marktplatz. (6,3,6,4,4)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)