City information

Taxation of Alkatraz

Marketplace
Wood13
Stone21
Ore21
Wool27
Food36
Cloth0
Tool0
Taler140
Occupancy118
Capacity4200
Occupation Percentage2.8%

Recent days' taxes Page << 1 ... 16 17 18 19 20 ... 1297 >>
TimeCodeDescription
WED, 28.10.2009, 22:023Vollstaendige Versorgung von Marktplatz. (2,1,1,3,3)
WED, 28.10.2009, 22:021Versorgung Spiele: (2646) Aktiv=21 Inaktiv=37 Selbst=2 => Tuecher: 141 Werkzeug: 81
WED, 28.10.2009, 22:022Versorgung Buerger: Anz=27/0 Baustellen=1 => Tuecher: 216 Nahrung: 1620
WED, 28.10.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,54,12,3,0)
WED, 28.09.2022, 22:002Versorgung Buerger: Anz=40/0 Baustellen=1 => Tuecher: 0 Nahrung: 1000
WED, 28.09.2022, 22:001Versorgung Spiele: (7364) Aktiv=73 Inaktiv=2 Selbst=0 => Tuecher: 0 Werkzeug: 0
WED, 28.09.2022, 22:004Versorgung ueber Lager abgewickelt.
WED, 28.09.2022, 22:007Versorgung Summe/Tag: (0,0,0,0,33,0,0,0)
WED, 28.09.2011, 22:003Vollstaendige Versorgung von Marktplatz. (3,4,2,0,2)
WED, 28.09.2011, 22:002Versorgung Buerger: Anz=28/0 Baustellen=0 => Tuecher: 224 Nahrung: 1400
WED, 28.09.2011, 22:007Versorgung Summe/Tag: (0,0,0,0,47,15,4,0)
WED, 28.09.2011, 22:001Versorgung Spiele: (3346) Aktiv=30 Inaktiv=36 Selbst=0 => Tuecher: 228 Werkzeug: 106

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)